π Lead Quest Designer (M/F/NB) - Beyond Good & Evil 2
Hiring now β limited positions available!
Ubisoft Entertainment
- π Location: Montpellier
- π Posted: Oct 29, 2025
Overview
Lead Quest Designer (M/F/NB) β Beyond Good & Evil 2 at Ubisoft. Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences. We believe diverse perspectives help both players and teams thrive. If youβre passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown.
Role Objective
As a Lead Quest Designer on Beyond Good & Evil 2, you will be managing a team of Quest Designers. In collaboration with the Narrative and Design teams, you will participate in and be responsible for the design and implementation of quest arcs and related systems. Your mission will be to align your team\'s needs and deliverables with the creative direction of the project and associated constraints. This role reports directly to the Narrative Director.
Recruitment Context
As part of the development of Beyond Good & Evil 2, weβre strengthening our Design team with an experienced profile capable of leading quest design and mentoring a talented team in an international environment.
Key Responsibilities
- Quest Design
- Define the structure, pacing , and emotional arcs of quests throughout the game.
- Oversee the creation of main and side quests , ensuring variety, consistency, and player enjoyment.
- Champion a player-centric approach : meaningful choices, impactful consequences, and well-controlled pacing.
- Team Management
- Lead, mentor, and inspire a multidisciplinary team of Quest Designers and Narrative Designers .
- Provide mentoring, constructive feedback, and clear guidance; work with HR to support talent development.
- Define roadmaps, plan deliverables, anticipate risks, and ensure AAA-quality content is delivered on time.
- Work closely with Level Design, Writing, Animation, Audio, and Gameplay teams to ensure smooth integration of quests into the overall game experience.
- Act as the main point of contact for all quest-related topics, ensuring clear communication and effective coordination across departments.
- Documentation
- Regularly review and playtest quests to guarantee quality, coherence, and player engagement.
- Maintain clear and comprehensive documentation (quest flowcharts, dialogue outlines, implementation guidelines).
- Foster a culture of continuous feedback, learning, and innovation within the team.
Qualifications
Required Qualifications
- Previous experience in Quest/Mission Design on AAA projects in a lead role
- Proven experience with game editors/engines
- Experience in team management
- Strong curiosity and general knowledge beyond video games
- Excellent verbal and written communication skills in both French and English is a plus
- Rigor, adaptability, autonomy, and self-criticism
- Passion for Sci-Fi and space operas is a plus
Preferred Qualifications
- Experience in writing, scripting, or advanced narrative design
- Familiarity with branching dialogue systems and player choice mechanics
- Passion for building rich universes and developing memorable characters
- Experience working on open-world or RPG titles
Additional Information
You'll join a team with complementary profiles (narrative, world design, game design) working closely with the creative leadership. You will work closely with Fawzi MESMAR, Creative Director, report directly to the Narrative Director, and manage talented designers.
What Will Make You Successful
- Ability to rally a team around a strong narrative vision
- Combining creativity, technical excellence, and deadline discipline
- Effective communication with diverse profiles
- Maintaining AAA-level quality in narrative design and gameplay
Send us your resume (and portfolio, if applicable).
Our recruitment team will reach out directly to explain the next steps.
#J-18808-LjbffrHurry β interviews are being scheduled daily!